How a new game goes from idea to build

  • New games now pass through three stages: Discovery (a one-page concept with flowcharts), Pilot (a rough prototype that answers one "is this fun?" question) and Development.
  • Moving to the next stage is the Project Owner's call, and games stay off the public devlog until they reach Development.
  • Sprite Manager and the Art Director join from the Pilot stage, and each title gets a name check before it goes public.

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