One big map, and crates of imps

  • The quarry, the chest, the waiting spots and the lanes are now one dirt map. It grows to fill the window while staying a portrait shape: on a desktop the tiles grow to about twice their old size.
  • Each group of imps is a colored crate with its count on the lid. Lanes are columns of crates.
  • Tapping a lane slides its front crate onto a free waiting spot. The door on its side swings open and the imps that can mine march out. An empty crate goes away; one with imps left keeps its spot.
  • Waiting crates hold their spot instead of shuffling along. When tiles open up, every crate that can reach one opens at the same moment.

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