TREASURE!
October 7, 2026 TREASURE! Day 1
Iteration 4
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First sounds
- Pickaxes clink on every swing, tiles shatter on the third, gems jingle into the sack, a fanfare plays when the quarry is cleared, and light music loops underneath. These are the Owner's picks from the Audio Manager.
- Imps squeak when you send them, plop into a waiting slot, and patter as they march. A soft bell warns when only one slot is left, and a sad tune plays when you're stuck (added 2026-10-08).
- A Sound button (or
M) turns sound and music off, and the game remembers the choice. - A Credits section under the game names the sounds' authors, as their licences require.
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