Pilot v0.13.0: a third place, the pharmacy

  • Scouting can now turn up a pharmacy: medicine still on the shelves when you arrive, and a police station nearby for ammo. But it's a glass storefront that's hard to hold, and others have been through: the area is already hot, so the first night there is bigger.
  • A place to raid, not a place to live: the three shelters (the house, the corner shop, the pharmacy) now pull in different directions, which is what choosing where to go next needs.

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