Hostess Leads Without Racing, Busboy Recolor, Hair-Rendering Fix

Fixed the hostess and an escorted party's first member visibly "racing" each other to the table, each halving the other's speed by repeatedly re-entering the same shared cell — she now gets a real head start (tuned to 1 tile of distance, not a fixed time, after an earlier time-based version read as too long a pause) before the party is released to follow, and while she's leading a party out she never lets a guest draw level with or pass her (with a capped, repeating pause if that would ever stall the walk entirely — found and fixed a real stand-off this could otherwise cause, confirmed via direct simulation). The busboy got its own red outfit color so it reads apart from the server's black at a glance. A front-facing hair-rendering bug (hair geometry crossing through the eyes on a long-haired pawn facing the viewer) was found and fixed, verified via an isolated rendering harness.

The animated clip (116) was recorded much later, on v0.0.50: the hostess (ringed) leads a party of three from the podium to their table ahead of them, and waits there while they sit.

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