A Dish Needs a Plate

  • Plates are now a real resource. The restaurant owns 30, and each is always in one place: free, in use (a dish is on it), dirty, or washed and waiting to be put back.
  • A finished dish can't go to the pass without a free plate. The cook stays at the last station, still holding it, labelled "WAITING FOR A CLEAN PLATE", until one frees up. That also blocks any other cook who needs that station. Running out of plates never stops guests being seated; they just wait longer for their food, and their patience does the rest. Later, that wait can have its own consequences, like food burning on the grill.
  • Only plates that actually reached a table come back dirty when it's cleared, and a plated dish whose guest left goes straight into the dirty stack.
  • The Performance panel now shows free plates, plates in use, and total cook time spent waiting on plates, so you can see the plate cycle breaking down as it happens.
  • The dishwasher now matters. Over 10 games of 15 minutes, a default crew with a dishwasher never dropped below 17 free plates and lost 8% of its guests. Without one, the kitchen ran out of plates 7–8 minutes in every time, served exactly 30 guests (one per plate), and lost 52%.

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