A Table Orders Together

  • Fixed: two servers could go to the same table to take orders and end up standing on the same tile. Each guest used to call for a server separately, so a party of two could get two servers at once.
  • Now a table orders all at once, with one server.
    • Once everyone at the table has read the menu, one server comes over and shows "TAKING ORDERS".
    • The guests order one at a time. Each shows a speech bubble with the dish they want.
    • When everyone has ordered, the server takes the whole table's tickets to the kitchen together.
  • Servers also pick a corner of the table that nobody else is standing on or heading to.
  • On Easy, each guest takes 1 second to order instead of 2.
  • Also fixed: a rare traffic jam in the front door. Guests leaving and a party coming in could block each other for good, and one test game stopped serving after six minutes. Someone stuck that way for four seconds now squeezes past.
  • Over 10 games of 15 minutes each, a default game now serves about 61 guests and loses about 9%. Before it served 59 and lost 10%.
  • In the before shot (088), two servers stand on one tile at a table, their status labels overlapping. In the after shot (089), one server is taking orders and the first guest's bubble shows a burger.
  • The animated clip (106, recorded on v0.0.50) follows one server taking a table of three's orders, one bubble at a time.

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