Interactive Order Phase

  • Rendered the full 18 × 10 sunlit green battlefield.
  • Added representative soldiers, equipment silhouettes, banners, facing, strength bars, and side colors.
  • Added formation selection with unit-specific temporary voice cues.
  • Added movement ranges and editable Move, Attack, Hold, Ranged Attack, and Advance-to-Range orders.
  • Added clear destination/target arrows and order status in the command panel.
  • Fixed a development-server crash exposed by browser testing.
  • Verified selection and movement-order assignment in the running application.

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