Archery and Readability

  • Redesigned swordsmen and rider insignias for stronger silhouettes at gameplay scale.
  • Added simultaneous ranged damage and visible arcing volleys.
  • Added automatic movement toward the nearest reachable firing position for out-of-range archers.
  • Preserved the documented rule that advancing archers fire on the following turn.
  • Made visible troop count decline with formation strength.
  • Added automated tests for in-range volleys and advance-to-range movement.

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