GENERAL!
September 12, 2026 GENERAL! Day 1
Iteration 04
Playtest Tools and Battle Completion
- Added resolution-speed and skip-animation controls.
- Added an optional tile-coordinate overlay.
- Added clash flashes and persistent fallen-soldier marks.
- Added a battlefield victory/defeat presentation.
- Generalized tactical AI so either army can be simulated for testing.
- Verified an AI-versus-AI battle reaches a valid victory and destroys formations within the turn limit.
- Re-ran all melee positional and archery regression tests successfully.
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