Playtest Tools and Battle Completion

  • Added resolution-speed and skip-animation controls.
  • Added an optional tile-coordinate overlay.
  • Added clash flashes and persistent fallen-soldier marks.
  • Added a battlefield victory/defeat presentation.
  • Generalized tactical AI so either army can be simulated for testing.
  • Verified an AI-versus-AI battle reaches a valid victory and destroys formations within the turn limit.
  • Re-ran all melee positional and archery regression tests successfully.

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