Directional Facing

  • Added distinct north/back, south/front, east/side, and west/side soldier presentations.
  • Player formations initially show helmet backs, rear armor, harness straps, and shield backs.
  • Enemy formations initially show faces, armor fronts, and painted shield fronts.
  • Horizontal movement and attacks produce left- or right-facing profiles with directionally positioned equipment.
  • Movement, melee, and ranged targets update formation facing deterministically.
  • Added a passing regression test for horizontal facing and facing preservation while holding.

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