Friendly Formation Crossing

  • Friendly formations may now path through each other's occupied tiles.
  • Formations still cannot share a destination tile; destination conflicts remain rejected or blocked during simultaneous resolution.
  • Intersecting friendly movement routes receive opposite animated lane offsets, then smoothly return to tile centers after passing.
  • Enemy-occupied intermediate tiles remain blocking because entering them requires combat.
  • Added pathfinding regression coverage and a deterministic crossing preview.

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