Vacated Enemy Squares

  • When an enemy leaves a tile during simultaneous execution, an attacker ordered into that tile takes the empty ground without combat.
  • If another formation occupies or claims the vacated tile, the attack advance is blocked instead of damaging the departed target.
  • No unique screenshot: this rule only changes what happens on a vacated tile during resolution, which renders as an ordinary formation quietly occupying an empty tile — visually identical to normal movement already shown in progress/050-shipped-reconstructed-drawn-route.png (Iteration 17). Linked rather than reconstructed separately (2026-09-15).

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