Clearer choices each morning

  • The task list now says what each choice does: "Guard (+1 defense tonight)", "Rest (heals a wound in 2 fed days)", and for every tile, what's still there to take ("Scavenge C4 Forest: food, wood").
  • If "You" die, the day's report says so plainly: the others carry on, and you lead them now.
  • All three came from our own playtesting, where guard and rest looked alike, hamlets had to be clicked to learn they hold scrap, and the run went on after You died without saying why. Version v0.0.4.

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