Choose where to go

  • Breaking camp now asks where to go. You can head toward any of the outermost tiles you've scouted, outlined on the map, or walk into the unknown.
  • Walk toward fields and the next land has more fields; toward forest, more forest. If your scouting reached the edge of the land, a chosen road takes a single day instead of one or two.
  • Scouting now pays off twice: it shows what's near the camp, and it shapes where you go next. In the screenshot, the horde arrives tonight, the slots are full of food, the wood stays behind, and the road leads toward the fields. Version v0.0.7.

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